Not because I enjoy a big pile of repetitive work, but because all I need to do is edit my single master object and - presto - the whole project has been updated. When I find myself in a late stage of a design and realize that we need to change the main navigation on every single page, I experience tremendous joy. Larger view II) Thou Shalt Not Duplicate, But Rather Make The Object A Master. You will now have only one widget to maintain and will need to connect only one behavior to it. Your text can then be positioned using the “alignment and padding” tools. A much leaner way is to create this object by adding text to a box widget. The second option is to create the onClick interaction for both elements, which results in two behaviors to maintain.īoth of these options will cost unnecessary time when changes need to be made. The first option is to add a hotspot over the group, which results in three widgets to maintain. When this person then wants to add onClick behavior to the entire object, they have two options. Below is a simple example of how two visually identical objects can be built up in different ways.īoth examples show a situation in which someone uses a separate widget for the text and the button. All of these little bits of work start to add up after ten iterations. Each widget that you add to your project will require a bit more work when you need to make changes in the future. I still catch myself making this mistake and have to remind myself constantly of this first commandment. The most common time-consuming behavior that I see with beginner and advanced Axure users is the use of unnecessary widgets. I) Thou Shalt Never Use Two Widgets When One Will Do. This way of working does not always provide the quickest results in the short term, but it does allow for optimal flexibility further down the line. This list of 10 commandments is what I’ve found to be crucial techniques to save time in the long run. I’ve written these commandments with Axure in mind, because that is the tool I presently work with, but I’m certain many of the principles apply to other tools. You will undoubtedly find someone else working on a page that you’ve designed or yourself working on another’s page. Multiple people being able to work on a design project at the same time remains my favorite feature of Axure, but it does demand a tidy and structured way of working. To do this, I make use of Axure’s “shared projects” functionality (“team” projects in Axure 7). I generally work in teams to create wireframes and prototypes. It is at these times when some of the less evident features of Axure can become huge time-savers. Sometimes these changes will affect a dozen or more other pages. When your UX design is used as the blueprint of an agile project, you might need to keep the entire project up to date with the scope of development. Most of the time, I go through five to ten iterations. In my experience as a UX designer, I seldom draw a page and get it right the first time. What they might not be aware of is that they probably aren’t using Axure optimally. The tool is so intuitive that many users can be productive without undergoing any formal training. Getting started with it is really easy however, therein lies a danger. This way of working does not always provide the quickest results in the short term, but it does allow for optimal flexibility further down the line.Īxure is a powerful tool for creating software prototypes quickly. In this article, David Morgan shares a list of 10 commandments with crucial techniques to save time in the long run. Axure is so intuitive that many users can be productive without undergoing any formal training.
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